<?xml version="1.0" encoding="UTF-8"?>
<asset name="Fuzka">
 <pos>
  <x>-13133.181669</x>
  <y>-5107.348427</y>
 </pos>
 <GFX>
  <space>M02.png</space>
  <exterior>forest2.png</exterior>
 </GFX>
 <presence>
  <faction>Empire</faction>
  <value>50.000000</value>
  <range>2</range>
 </presence>
 <general>
  <class>M</class>
  <population>400000000</population>
  <hide>0.250000</hide>
  <services>
   <land/>
   <refuel/>
   <bar/>
   <missions/>
   <commodity/>
   <outfits/>
   <shipyard/>
  </services>
  <commodities/>
  <description>Fuzka is a fairly typical Imperial civilian world. It has a good atmosphere, stable tectonics and a large population. The world grows most of its own food but still needs imports to make ends meet. The local population is as well off as can be expected from a middle-class Imperial colony. Otherwise, there is little to note about Fuzka.</description>
  <bar>The bar caters to its clientele with considerable efficiency. Since Fuzka has quite a high amount of civilian traffic, its bar needs to handle the many passengers who are waiting for their transport to depart.</bar>
 </general>
 <tech>
  <item>Hulls Medium</item>
  <item>Engines Low</item>
  <item>Laser 1</item>
  <item>Laser 2</item>
  <item>Basic Outfits 1</item>
  <item>Basic Outfits 2</item>
  <item>Low Tech Upgrades</item>
  <item>Basic Civilian Ships</item>
  <item>Light Civilian Combat Ships</item>
 </tech>
</asset>
