/*
Copyright 2011 Clint Bellanger

This file is part of FLARE.

FLARE is free software: you can redistribute it and/or modify it under the terms
of the GNU General Public License as published by the Free Software Foundation,
either version 3 of the License, or (at your option) any later version.

FLARE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE.  See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with
FLARE.  If not, see http://www.gnu.org/licenses/
*/

/**
 * class ItemStorage
 */

#ifndef ITEM_STORAGE_H
#define ITEM_STORAGE_H

#include <SDL.h>
#include "ItemManager.h"

using namespace std;

class ItemStorage {
protected:
	ItemManager *items;
	int slot_number;

public:
	void init(int _slot_number, ItemManager *_items);
	~ItemStorage();

	ItemStack & operator [] (int slot);

	void setItems(string s);
	void setQuantities(string s);
	string getItems();
	string getQuantities();
	void add(ItemStack stack, int slot = -1);
	void substract(int slot, int quantity = 1);
	bool remove(int item);
	void sort();
	void clear();

	bool full();
	int count(int item);
	bool contain(int item);

	ItemStack * storage;
};

#endif

