Title.F      text="Radar et pièges 1"
Resume.F     text="Utilisez le radar pour trouver des objets répartis aléatoirement, en évitant les bombes."
Title.E      text="Radar et pièges 1"
Resume.E     text="Utilisez le radar pour trouver des objets répartis aléatoirement, en évitant les bombes."
ScriptName   text="Cherche"
Instructions name="dtrap1.txt" immediat=1
HelpFile     name="cbot.txt"
EndingFile   win=1 lost=0

Audio         track=0
AmbiantColor  air=102;102;102;102 water=20;20;20;20  // grey
FogColor      air=78;78;127;0 water=67;80;100;0  // magenta
VehicleColor  color=168;158;118;0  // sable
DeepView      air=125.00 water=25.00 
FogStart      air=0.9 water=0.5
SecondTexture rank=1
FrontsizeName image="lens5.png"
Background    up=192;160;160;0 down=208;192;128;0 cloudUp=128;64;64;0 cloudDown=210;210;0;0

TerrainGenerate vision=250.00 depth=1 slope=3.0
TerrainWind     speed=-3.0;0.0
TerrainRelief   image="relief02.png" factor=1.0
TerrainResource image="res00.png"
//TerrainWater    image="water12.png" level=30.0 moveX=1.0 moveY=0.3
TerrainCloud    image="cloud03.png" level=125.0

TerrainMaterial id=1 image="desert4" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial      image="desert4" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.4
TerrainMaterial      image="desert4" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.4
TerrainMaterial      image="desert4" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.4
TerrainMaterial id=2 image="desert4" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6

TerrainMaterial id=3 image="desert5" u=0.00 v=0.00 up=2 down=2 left=2 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.25 v=0.00 up=3 down=2 left=2 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.50 v=0.00 up=2 down=2 left=2 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.75 v=0.00 up=3 down=2 left=2 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.00 v=0.25 up=2 down=3 left=2 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.25 v=0.25 up=3 down=3 left=2 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.50 v=0.25 up=2 down=3 left=2 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.75 v=0.25 up=3 down=3 left=2 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.00 v=0.50 up=2 down=2 left=3 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.25 v=0.50 up=3 down=2 left=3 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.50 v=0.50 up=2 down=2 left=3 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.75 v=0.50 up=3 down=2 left=3 right=3 hard=0.6
TerrainMaterial      image="desert5" u=0.00 v=0.75 up=2 down=3 left=3 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.25 v=0.75 up=3 down=3 left=3 right=2 hard=0.6
TerrainMaterial      image="desert5" u=0.50 v=0.75 up=2 down=3 left=3 right=3 hard=0.6
TerrainMaterial id=4 image="desert5" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.6

TerrainInit     id=2  // roc1
TerrainLevel    id=1 min= 0.0 max=99.0 slope=8.0 freq= 70.0  // sand
TerrainLevel    id=2 min=37.5 max=99.0 slope=0.0 freq= 20.0  // roc2

TerrainCreate

BeginObject
CreateObject pos=36.25;-67.50 dir=1.0 type=Me option=2
CreateObject pos=32.50;-65.00 dir=1.0 type=PracticeBot reset=1 trainer=1 soluce="ttrap1.txt" select=1

// Ligne supérieure.
CreateObject pos= 7.50;-62.50 dir=0.0 type=Barrier1
CreateObject pos=12.50;-62.50 dir=0.0 type=Barrier1
CreateObject pos=17.50;-62.50 dir=0.0 type=Barrier1
CreateObject pos=22.50;-62.50 dir=0.0 type=Barrier1
CreateObject pos=27.50;-62.50 dir=0.0 type=Barrier1
CreateObject pos=32.50;-62.50 dir=0.0 type=Barrier1

// Ligne inférieure.
CreateObject pos= 7.50;-92.50 dir=0.0 type=Barrier1
CreateObject pos=12.50;-92.50 dir=0.0 type=Barrier1
CreateObject pos=17.50;-92.50 dir=0.0 type=Barrier1
CreateObject pos=22.50;-92.50 dir=0.0 type=Barrier1
CreateObject pos=27.50;-92.50 dir=0.0 type=Barrier1
CreateObject pos=32.50;-92.50 dir=0.0 type=Barrier1

// Ligne gauche.
CreateObject pos=5.00;-65.00 dir=0.5 type=Barrier1
CreateObject pos=5.00;-70.00 dir=0.5 type=Barrier1
CreateObject pos=5.00;-75.00 dir=0.5 type=Barrier1
CreateObject pos=5.00;-80.00 dir=0.5 type=Barrier1
CreateObject pos=5.00;-85.00 dir=0.5 type=Barrier1
CreateObject pos=5.00;-90.00 dir=0.5 type=Barrier1

// Ligne droite.
CreateObject pos=35.00;-65.00 dir=0.5 type=Barrier1
CreateObject pos=35.00;-70.00 dir=0.5 type=Barrier1
CreateObject pos=35.00;-75.00 dir=0.5 type=Barrier1
CreateObject pos=35.00;-80.00 dir=0.5 type=Barrier1
CreateObject pos=35.00;-85.00 dir=0.5 type=Barrier1
CreateObject pos=35.00;-90.00 dir=0.5 type=Barrier1

CreateObject pos= 7.50;-75.00 dir=0.0 type=WayPoint reset=1
CreateObject pos=12.50;-80.00 dir=0.0 type=WayPoint reset=1
CreateObject pos=15.00;-67.50 dir=0.0 type=WayPoint reset=1
CreateObject pos=17.50;-74.00 dir=0.0 type=WayPoint reset=1
CreateObject pos=20.00;-85.00 dir=0.0 type=WayPoint reset=1
CreateObject pos=22.50;-90.00 dir=0.0 type=WayPoint reset=1
CreateObject pos=27.50;-72.50 dir=0.0 type=WayPoint reset=1
CreateObject pos=26.50;-77.50 dir=0.0 type=WayPoint reset=1
CreateObject pos=31.00;-86.00 dir=0.0 type=WayPoint reset=1
CreateObject pos=32.50;-67.50 dir=0.0 type=WayPoint reset=1

CreateObject pos=24.30;-69.60 dir=0.0 type=Mine reset=1
CreateObject pos=19.60;-65.30 dir=0.0 type=Mine reset=1
CreateObject pos=13.60;-75.50 dir=0.0 type=Mine reset=1
CreateObject pos=15.80;-77.60 dir=0.0 type=Mine reset=1
CreateObject pos=22.10;-77.60 dir=0.0 type=Mine reset=1
CreateObject pos=15.40;-85.50 dir=0.0 type=Mine reset=1
CreateObject pos=26.50;-83.90 dir=0.0 type=Mine reset=1
CreateObject pos=28.40;-82.00 dir=0.0 type=Mine reset=1
CreateObject pos=29.00;-79.00 dir=0.0 type=Mine reset=1

CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.6;-0.1;-0.1

MapColor floor=165;142;107 water=154;235;255
MapZoom  factor=8

EnableResearch type=WINGER

EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=PracticeBot lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=WayPoint min=0 max=0

Camera eye=80.00;5.00;-65.00 lookat=32.50;1.00;-65.00 delay=10
