Title.E text="Target Practice"
Resume.E text="Practise shooting with your new orgaball canon."
Instructions name="mhcent2.txt"
Satellite    name="micent2.txt"
Loading      name="mlcent2.txt"
SoluceFile   name="mscent2.txt"
HelpFile     name="cbot.txt"
EndingFile   win=-1 lost=0

Audio         track=7
AmbientColor  air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078  // grey
FogColor      air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000  // grey
VehicleColor  color=0.459;0.620;0.251;0.000  // vert
DeepView      air=125.00 water=25.00 
FogStart      air=0.5 water=0.1
SecondTexture rank=8
Background    up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408;
ForegroundName image="lens5.png"

TerrainGenerate vision=400.00 depth=1 hard=0.7
TerrainWind     speed=-2.0;0.0
TerrainRelief   image="relief29.png" factor=1.0
TerrainResource image="res00.png"
TerrainCloud    image="cloud03.png" level=125.0

TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=3 image="mix01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=4 image="mix01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=5 image="mix01" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=6 image="mix01" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6

TerrainInit     id=1
TerrainLevel    id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0
TerrainLevel    id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0
TerrainLevel    id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0
TerrainLevel    id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0
TerrainLevel    id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0
TerrainLevel    id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0
TerrainLevel    id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0
TerrainLevel    id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0

TerrainCreate

BeginObject
CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=1
CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
CreateObject pos= 1.00; 3.25 dir=1.5 type=LeggedOrgaShooter power=0.55 script1="charge2.txt"

CreateObject pos= 25.0; 22.5 dir=0.5 type=Barrier1
CreateObject pos= 25.0; 17.5 dir=0.5 type=Barrier1
CreateObject pos= 25.0; 12.5 dir=0.5 type=Barrier1
CreateObject pos= 25.0;  7.5 dir=0.5 type=Barrier1
CreateObject pos= 25.0;  2.5 dir=0.5 type=Barrier1
CreateObject pos= 25.0; -2.5 dir=0.5 type=Barrier1
CreateObject pos= 25.0; -7.5 dir=0.5 type=Barrier1
CreateObject pos= 25.0;-12.5 dir=0.5 type=Barrier1
CreateObject pos= 25.0;-17.5 dir=0.5 type=Barrier1
CreateObject pos= 25.0;-22.5 dir=0.5 type=Barrier1
CreateObject pos=-25.0; 22.5 dir=0.5 type=Barrier1
CreateObject pos=-25.0; 17.5 dir=0.5 type=Barrier1
CreateObject pos=-25.0; 12.5 dir=0.5 type=Barrier1
CreateObject pos=-25.0;  7.5 dir=0.5 type=Barrier1
CreateObject pos=-25.0;  2.5 dir=0.5 type=Barrier1
CreateObject pos=-25.0; -2.5 dir=0.5 type=Barrier1
CreateObject pos=-25.0; -7.5 dir=0.5 type=Barrier1
CreateObject pos=-25.0;-12.5 dir=0.5 type=Barrier1
CreateObject pos=-25.0;-17.5 dir=0.5 type=Barrier1
CreateObject pos=-25.0;-22.5 dir=0.5 type=Barrier1
CreateObject pos= 22.5; 25.0 dir=0.0 type=Barrier1
CreateObject pos= 17.5; 25.0 dir=0.0 type=Barrier1
CreateObject pos= 12.5; 25.0 dir=0.0 type=Barrier1
CreateObject pos=  7.5; 25.0 dir=0.0 type=Barrier1
CreateObject pos=  2.5; 25.0 dir=0.0 type=Barrier1
CreateObject pos= -2.5; 25.0 dir=0.0 type=Barrier1
CreateObject pos= -7.5; 25.0 dir=0.0 type=Barrier1
CreateObject pos=-12.5; 25.0 dir=0.0 type=Barrier1
CreateObject pos=-17.5; 25.0 dir=0.0 type=Barrier1
CreateObject pos=-22.5; 25.0 dir=0.0 type=Barrier1
CreateObject pos= 22.5;-25.0 dir=0.0 type=Barrier1
CreateObject pos= 17.5;-25.0 dir=0.0 type=Barrier1
CreateObject pos= 12.5;-25.0 dir=0.0 type=Barrier1
CreateObject pos=  7.5;-25.0 dir=0.0 type=Barrier1
CreateObject pos=  2.5;-25.0 dir=0.0 type=Barrier1
CreateObject pos= -2.5;-25.0 dir=0.0 type=Barrier1
CreateObject pos= -7.5;-25.0 dir=0.0 type=Barrier1
CreateObject pos=-12.5;-25.0 dir=0.0 type=Barrier1
CreateObject pos=-17.5;-25.0 dir=0.0 type=Barrier1
CreateObject pos=-22.5;-25.0 dir=0.0 type=Barrier1

CreateObject pos=  0.0; 21.0 dir=0.0 type=GoalArea
CreateObject pos=-21.0; 21.0 dir=0.0 type=GoalArea
CreateObject pos=-21.0;-21.0 dir=0.0 type=GoalArea
CreateObject pos= 21.0;  2.5 dir=0.0 type=GoalArea

CreateObject pos= 17; 42.5 dir=1.5 type=TargetBot shield=0.01
CreateObject pos=  7; 42.5 dir=1.5 type=TargetBot shield=0.01
CreateObject pos= -3; 42.5 dir=1.5 type=TargetBot shield=0.01
CreateObject pos=-13; 42.5 dir=1.5 type=TargetBot shield=0.01

CreateObject pos=-47; 32.5 dir=0.0 type=TargetBot shield=0.01
CreateObject pos=-47; 17.5 dir=0.0 type=TargetBot shield=0.01
CreateObject pos=-47; -7.5 dir=0.0 type=TargetBot shield=0.01
CreateObject pos=-47;-22.5 dir=0.0 type=TargetBot shield=0.01

CreateObject pos= 57;-12.5 dir=1.0 type=TargetBot shield=0.01
CreateObject pos= 47; 12.5 dir=1.0 type=TargetBot shield=0.01
CreateObject pos= 37;  2.5 dir=1.0 type=TargetBot shield=0.01


CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object

MapColor floor=0.592;0.557;0.506 water=0.514;0.596;0.514
MapZoom  factor=4

NewScript name="tower1.txt" type=WheeledGrabber
NewScript name="tower1.txt" type=TrackedGrabber
NewScript name="tower1.txt" type=WingedGrabber
NewScript name="tower1.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=WheeledGrabber
NewScript name="titan3.txt" type=TrackedGrabber
NewScript name="titan3.txt" type=WingedGrabber
NewScript name="titan3.txt" type=LeggedGrabber
NewScript name="charge2.txt" type=All
NewScript name="exchg1.txt" type=WheeledGrabber
NewScript name="exchg1.txt" type=TrackedGrabber
NewScript name="exchg1.txt" type=WingedGrabber
NewScript name="exchg1.txt" type=LeggedGrabber

//EnableBuild type=BotFactory
//EnableBuild type=Derrick
//EnableBuild type=Converter
//EnableBuild type=RadarStation
//EnableBuild type=PowerPlant
//EnableBuild type=NuclearPlant
//EnableBuild type=PowerStation
//EnableBuild type=RepairCenter
//EnableBuild type=DefenseTower
//EnableBuild type=ResearchCenter
//EnableBuild type=AutoLab
EnableBuild type=FlatGround
EnableBuild type=Flag

EnableResearch type=TRACKER
EnableResearch type=WINGER
EnableResearch type=SHOOTER
EnableResearch type=TOWER
EnableResearch type=ATOMIC
EnableResearch type=iPAW
EnableResearch type=iGUN
DoneResearch type=TRACKER
DoneResearch type=WINGER
DoneResearch type=SHOOTER
DoneResearch type=TOWER
DoneResearch type=ATOMIC
DoneResearch type=iPAW
DoneResearch type=iGUN

EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=LeggedOrgaShooter lost=0
EndMissionTake pos=0.00;0.00 dist=1000.00 type=TargetBot min=0 max=0

Camera eye=0.00;15.00;-30.00 lookat=0.00;1.00;0.00 delay=2
