<?xml version="1.0" encoding="utf-8"?>
<Type Name="MenuCommandsChangedEventHandler" FullName="System.ComponentModel.Design.MenuCommandsChangedEventHandler">
  <TypeSignature Language="C#" Value="public delegate void MenuCommandsChangedEventHandler(object sender, MenuCommandsChangedEventArgs e);" />
  <AssemblyInfo>
    <AssemblyName>System.Design</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Delegate</BaseTypeName>
  </Base>
  <Attributes>
    <Attribute>
      <AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName>
    </Attribute>
  </Attributes>
  <Parameters>
    <Parameter Name="sender" Type="System.Object" />
    <Parameter Name="e" Type="System.ComponentModel.Design.MenuCommandsChangedEventArgs" />
  </Parameters>
  <ReturnValue>
    <ReturnType>System.Void</ReturnType>
  </ReturnValue>
  <Docs>
    <param name="sender">To be added.</param>
    <param name="e">To be added.</param>
    <remarks>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>When you create a <see cref="T:System.ComponentModel.Design.MenuCommandsChangedEventHandler" /> delegate, you identify a method to handle the event. To associate the event with your event handler, add an instance of the delegate to the event. The event handler is called whenever the event occurs, unless you remove the delegate. For more information about event handler delegates, see <format type="text/html"><a href="d98fd58b-fa4f-4598-8378-addf4355a115">Events and Delegates</a></format>.</para>
    </remarks>
    <summary>
      <attribution license="cc4" from="Microsoft" modified="false" />
      <para>Represents the method that will handle the <see cref="E:System.ComponentModel.Design.MenuCommandService.MenuCommandsChanged" /> event of a <see cref="T:System.ComponentModel.Design.MenuCommandService" />. This class cannot be inherited.</para>
    </summary>
  </Docs>
</Type>